Before the start of a game, the Manager/Coach of the home team must provide:
a. A lined field that meets FIFA requirements,
b. Goal nets
c. Corner flags
d. Change of colors (uniform jerseys)
e. One (1) Captain, designated with a captain’s arm band
Before the start of the game, each team manager must present the game officials with:
a. Compensation; each team paying half of the total fee (see Table of Fees and Fines in Appendix A).
b. A self addressed, postage paid envelop provided by the MUSL at the Spring Manager Meeting will be supplied by the HOME team manager.
c. A completed “MUSL Game Report”in triplicate (three copies). Failure to use the authorized MUSL Game Report Form may be subject to a fine or cancellation of the match (see Appendix A, Fees and Fines). Only players of the Open Age Group who are switching between “First” and “Reserve” teams are permitted to be handwritten into the Game Report Form.
d. Ineligible and/or absent players must have a line drawn through their name. Players serving a suspension must be listed in the “Suspended Player” section. Their suspension shall not be considered as having been served until their name has been entered in the “Suspended Player” section of the Game Report Form for the applicable number of games the rules prescribe. Once the office has received the Referee Report, the names of suspended players will not show up printed on the Game Report Form until the fine for the suspension has been paid Michigan United Soccer League Rules & Regulations
e. The MUSL pass cards of his/her players. (The referee will return the pass cards to the manager/coach at the end of the game, except those of players sent off, which shall be sent to the MUSL office together with the referee’s game report).
f. No one may play in any MUSL matches without having been issued an MUSL pass card. If you don't have a pass card for a player, please contact the Registrar at email@example.com .
g. If pass card(s) is/are not available at the start of the game, the affected player(s) must show a picture ID to the referee and sign the back of the game sheet. No player will be allowed to play in a match if his/her name is not printed on the game sheet. Failure to follow this procedure may serve as basis for a game protest and result in a game forfeiture.
Upon conclusion of the game, both managers/coaches shall check the referee’s entries into the Game Report for accuracy and completeness before signing the Game Report, making sure that:
a. The final score is noted correctly,
b. The scores are attributed to the correct players,
c. The reasons for cautions or send-offs are provided,
d. Any injuries have been noted,
e. A request for re-scheduling may be entered into the Game Report if the game was not played to full time for any reason.
ONCE YOU SIGN THE GAME REPORT YOU ARE AGREEING WITH THE INFORMATION IN THE REPORT.
The referee will then take the master copy of the Game Report and seal it in the envelope provided by the Home manager. The referee will mail the envelope to the MUSL within 24 hours of the completion of the game.
Both Managers must log into the MUSLwebsite within 48 hours and report their games scores, player goals and any yellow or red cards. Failure to do so may result in fines.